

Instead, every defeated enemy earns the player Axioms. Unlike most RPG’s, players don’t level up by simply defeating enemies and gaining experience points. Cannons, rail guns and rifles are among the arsenal you can equip given you have the right reflex stats. What is slightly more unusual is the implementation of guns. This means you have to take a careful and planned approach to all combat – something I’m not very good at.īeing an RPG game, Hellpoint allows players to find and equip a wide range of weapons and armour. Mainly because every action you take depletes your stamina bar, forcing you to have to wait for it to refresh. Reading that sentence back makes it sound easy. Use a combination of light and heavy attacks to kill enemies, block with your shield (if that’s how you want to play – you don’t have to equip a shield) and dodge or roll with a simple button press. The combat in Hellpoint is, again, very similar to that of other soulslikes. You have got to expect a lot of repetition in this kind of game and that’s exactly what you get here. Traversing areas, defeating enemies and collecting Axioms (the game’s currency) in order to level up and progress past the point you are inevitably dying at. Hellpoint’s gameplay is in true soulslike fashion: die, die, and die again. You may not come across certain enemies, bosses or characters and so each player’s playthrough will vary with their experience. Because of the nature of Hellpoint’s gameplay, it’s completely possible to miss out on vital parts of the story. It’s not necessarily a story you need to follow, but the more you dig into it the more you will get out. You take the role of a creation by the mysterious being known only as the Author, designed to investigate the goings-on at the Irid Novo and, ultimately, return it to its former glory. Hellpoint is an action RPG that’s set in a sci-fi universe following the downfall of the Irid Novo Station, a once glorious space station that is now overrun with evil entities. With this genre rapidly evolving, what is it about Cradle Games’ Hellpoint that sets it apart from the many, if anything? Soulslike games have developed into their own genre loved by many and easily playable by few.
